﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Input;

namespace jaysJourney_v01.Common
{
    public static class CONST
    {
        // Common
        public const string VERSION = "v0_003";
        public const int STANDARD_SCREENWIDTH = 1024;
        public const int STANDARD_SCREENHEIGHT = 768;

        public const int BLOCKSIZE = 32;

        // Game
        public const float GRAVITY = 0.24f;//0.0981f;
        public const float MAX_MOVESPEED = 4.0f;   //3.0f;
        public const float MAX_JUMPSPEED = 8.0f;   //3.0f;
        public const float MAX_FALLSPEED = -10.0f; //-10.0f;

        public const float DELAY_TIME = 2000f;

        // User
        public const int USER_STARTMONEY = 1000;
        public const int USER_STARTXP = 0;
    }
}
